Home What do dreams mean? The temple performed rituals. Dragon Age: Inquisition - Walkthrough: Storyline - Fruits of Pride. There lies the Abyss

The temple performed rituals. Dragon Age: Inquisition - Walkthrough: Storyline - Fruits of Pride. There lies the Abyss



Price: 40 points

This story mission becomes available after completing the quests There Lies the Abyss and Evil Eyes and Evil Hearts.

Do not start this mission until you have completely completed either Cullen's quest for Samson (if you have made an alliance with the mages) or Leliana's quest for Calpernia (if you have made an alliance with the templars).

After discussing the plan of attack with your advisors, you will move to the Arbor Wilderness. They will report to you that the enemies are desperately resisting, and will also explain what kind of ruins are located here. After finishing the conversations, go forward - before you reach the temple, you will need to destroy several red templar blockades that protect it. Morrigan will join you for this mission, although she will not be a party member.

Follow the road down. Who exactly is fighting on your side will depend on how you resolved the Evil Eyes and Evil Hearts quest. Selina and Gaspard will give you Orlesian soldiers, and Briala will give you elves. The head of your allies (Selina, Gaspar or Briala) will be located right there in one of the camps, where you can talk to him if you want - this is not necessary for the quest itself.

The first blockade is located at the destroyed bridge - destroy a large group of red templars there and move on.

Between the first and second blockade, you will come across a whole camp of red templars fighting some strange elves - definitely not Dalish. However, they are clearly not particularly friendly to you either. Beware of their Shadows - they can be even more deadly than the Red Shadows of the Templars.

In the camp you will find a letter of instructions from one of Corypheus' lieutenants and a chest to replenish supplies.

The second blockade is located across the river, and will consist of two giant red templars (Red Beast in Russian translation).

In the ruins south of your next quest marker is another group of Red Templars, as well as a chest to resupply.

The third, most numerous blockade is located at the actual entrance to the temple you need. Among your soldiers fighting there will be Cullen. At the entrance to the temple you will find another chest for replenishing supplies.

Go inside and watch a video in which it will become obvious that defeating Corypheus will not come down to a simple decision - come with sufficient strength and beat until you die. Which you may have already suspected from Varric and Hawke's stories. You will also learn that Corypheus did not come here for what you thought.

To follow Samson/Calpernia, you need to perform a small ritual that opens a magically locked door. Find an area paved with large slabs that glow blue when you step on them. The riddle is quite simple - you need to highlight all the plates. Note that they all go out if you step on any of the blue tiles a second time, so you need to walk across them without ever stepping on the same one again. (Note - jumping won't help here, the blue tile is still will go out, even if you successfully jump over it.) You can ignore your teammates - only a controlled character can light and extinguish the stoves, even if they all follow you on your heels.

Having opened the door, follow further into the temple. Pretty soon you'll run into Samson/Calpernia, but they'll be too busy to deal with you personally and will leave their minions to do it. After fighting them, you must decide whether to follow Samson/Calpernia immediately - that is, jump into the crevasse after them - or, as Morrigan suggests, first perform an elven ritual, which may open up some additional options for you. Solas will be in favor of carrying out the ritual, while Cole will prefer a quicker solution.

The ritual Morrigan talks about is the same as the one you did to open the door to the temple - you need to light the slabs in three places in the same way. They will be a little more confusing than the first riddle - in one place the slabs are divided into two areas and you need to light both correctly for the ritual to be considered completed, in another the area with the slabs is divided by a grate and you need to use a lever to open access to its second half .

Having solved the riddles of the three rituals, go through the now accessible door and you will meet the mysterious defenders of the temple. The meeting can be peaceful if you are polite, agree to respect their traditions, and promise not to disturb the Source. If not, you will have to fight with them (which almost everyone except Sera will not approve of. Vivien and Varrick have no preferences in this matter.). If Solas is in your party and/or your Inquisitor is an elf, you will have additional dialogue options, but not decisions.

If you do not perform the ritual, you will not be able to form an alliance with the temple guards.

If your meeting with Abelas ends peacefully, he will leave for the Source, and Morrigan will rush after him. Since you cannot follow them at the moment, follow the elven guide. By following her, you can avoid almost all fights and go straight to the goal.

If you did not perform the ritual or did not agree to Abelas's terms, you will have to fight your way to the goal through both Corypheus' minions and the temple guards.

By following the elf or cutting through the enemies, you will finally catch up with Samson/Calpernia. If you have entered into an alliance with the magicians and your opponent is Samson, you will have to fight him and his group in any case. However, if you have completed Cullen's Before Dawn quest chain, then when talking to him you will have the option to destroy his armor, which will make the fight much easier. Later, you can complete the mission at your command headquarters and judge Samson in Skyhold if you wish.

If you have formed an alliance with the templars and completed Leliana's Close Attention quest chain, you can avoid the fight with Calpernia entirely by telling her what you have learned and advising her to return to Tevinter. If you haven't completed the quest or just think fighting is the best option, fight and Calpernia will commit suicide after losing the battle.

After completing this part of the mission, you have to make an important decision. If you made an alliance with the temple guards earlier, you can persuade Abelas to resolve everything peacefully - be polite and agree with him - then he will decide to allow you to use the Source. If you have not entered into an alliance, then you will not have any options - Morrigan will simply kill him when he tries to destroy the Source.

However, the most important decision lies ahead of you. Will you allow the use of Morrigan's Source or will you do it yourself? Vivienne, Cassandra and Iron Bull approve of the second option, while Solas, Sera and Dorian approve of the first. Varric has no preference.

After making your decision and drinking from the Source (or letting Morrigan do it), watch a video about what came of it, after which you will be transported to Skyhold, and this quest will be completed.



Price: 40 points

This story mission becomes available after completing the quests There Lies the Abyss and Evil Eyes and Evil Hearts.

Do not start this mission until you have completely completed either Cullen's quest for Samson (if you have made an alliance with the mages) or Leliana's quest for Calpernia (if you have made an alliance with the templars).

After discussing the plan of attack with your advisors, you will move to the Arbor Wilderness. They will report to you that the enemies are desperately resisting, and will also explain what kind of ruins are located here. After finishing the conversations, go forward - before you reach the temple, you will need to destroy several red templar blockades that protect it. Morrigan will join you for this mission, although she will not be a party member.

Follow the road down. Who exactly is fighting on your side will depend on how you resolved the Evil Eyes and Evil Hearts quest. Selina and Gaspard will give you Orlesian soldiers, and Briala will give you elves. The head of your allies (Selina, Gaspar or Briala) will be located right there in one of the camps, where you can talk to him if you want - this is not necessary for the quest itself.

The first blockade is located at the destroyed bridge - destroy a large group of red templars there and move on.

Between the first and second blockade, you will come across a whole camp of red templars fighting some strange elves - definitely not Dalish. However, they are clearly not particularly friendly to you either. Beware of their Shadows - they can be even more deadly than the Red Shadows of the Templars.

In the camp you will find a letter of instructions from one of Corypheus' lieutenants and a chest to replenish supplies.

The second blockade is located across the river, and will consist of two giant red templars (Red Beast in Russian translation).

In the ruins south of your next quest marker is another group of Red Templars, as well as a chest to resupply.

The third, most numerous blockade is located at the actual entrance to the temple you need. Among your soldiers fighting there will be Cullen. At the entrance to the temple you will find another chest for replenishing supplies.

Go inside and watch a video in which it will become obvious that defeating Corypheus will not come down to a simple decision - come with sufficient strength and beat until you die. Which you may have already suspected from Varric and Hawke's stories. You will also learn that Corypheus did not come here for what you thought.

To follow Samson/Calpernia, you need to perform a small ritual that opens a magically locked door. Find an area paved with large slabs that glow blue when you step on them. The riddle is quite simple - you need to highlight all the plates. Note that they all go out if you step on any of the blue tiles a second time, so you need to walk across them without ever stepping on the same one again. (Note - jumping won't help here, the blue tile is still will go out, even if you successfully jump over it.) You can ignore your teammates - only a controlled character can light and extinguish the stoves, even if they all follow you on your heels.

Having opened the door, follow further into the temple. Pretty soon you'll run into Samson/Calpernia, but they'll be too busy to deal with you personally and will leave their minions to do it. After fighting them, you must decide whether to follow Samson/Calpernia immediately - that is, jump into the crevasse after them - or, as Morrigan suggests, first perform an elven ritual, which may open up some additional options for you. Solas will be in favor of carrying out the ritual, while Cole will prefer a quicker solution.

The ritual Morrigan talks about is the same as the one you did to open the door to the temple - you need to light the slabs in three places in the same way. They will be a little more confusing than the first riddle - in one place the slabs are divided into two areas and you need to light both correctly for the ritual to be considered completed, in another the area with the slabs is divided by a grate and you need to use a lever to open access to its second half .

Having solved the riddles of the three rituals, go through the now accessible door and you will meet the mysterious defenders of the temple. The meeting can be peaceful if you are polite, agree to respect their traditions, and promise not to disturb the Source. If not, you will have to fight with them (which almost everyone except Sera will not approve of. Vivien and Varrick have no preferences in this matter.). If Solas is in your party and/or your Inquisitor is an elf, you will have additional dialogue options, but not decisions.

If you do not perform the ritual, you will not be able to form an alliance with the temple guards.

If your meeting with Abelas ends peacefully, he will leave for the Source, and Morrigan will rush after him. Since you cannot follow them at the moment, follow the elven guide. By following her, you can avoid almost all fights and go straight to the goal.

If you did not perform the ritual or did not agree to Abelas's terms, you will have to fight your way to the goal through both Corypheus' minions and the temple guards.

By following the elf or cutting through the enemies, you will finally catch up with Samson/Calpernia. If you have entered into an alliance with the magicians and your opponent is Samson, you will have to fight him and his group in any case. However, if you have completed Cullen's Before Dawn quest chain, then when talking to him you will have the option to destroy his armor, which will make the fight much easier. Later, you can complete the mission at your command headquarters and judge Samson in Skyhold if you wish.

If you have formed an alliance with the templars and completed Leliana's Close Attention quest chain, you can avoid the fight with Calpernia entirely by telling her what you have learned and advising her to return to Tevinter. If you haven't completed the quest or just think fighting is the best option, fight and Calpernia will commit suicide after losing the battle.

After completing this part of the mission, you have to make an important decision. If you made an alliance with the temple guards earlier, you can persuade Abelas to resolve everything peacefully - be polite and agree with him - then he will decide to allow you to use the Source. If you have not entered into an alliance, then you will not have any options - Morrigan will simply kill him when he tries to destroy the Source.

However, the most important decision lies ahead of you. Will you allow the use of Morrigan's Source or will you do it yourself? Vivienne, Cassandra and Iron Bull approve of the second option, while Solas, Sera and Dorian approve of the first. Varric has no preference.

After making your decision and drinking from the Source (or letting Morrigan do it), watch a video about what came of it, after which you will be transported to Skyhold, and this quest will be completed.

Computer game in the RPG genre, the third part of the series Dragon Age, was developed by the Canadian company BioWare. The publisher is Electronic Arts, the release took place on November 18, 2014 for the platforms Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One. After the events of the first part, the world Thedasa plunges into the abyss of internecine wars and political intrigues. In addition, unusual rifts are opening up in different parts of the world, allowing demons to enter Thedas. The main character receives a mark and after closing several faults in Temple of the Sacred Ashes receives leadership of the Inquisition to eradicate the chaos that has arisen.

Fruits of Pride

After the capture of the Adamant Fortress, Corypheus lost his army of summoned demons. Moreover, the assassination attempt on Empress Selina did not bring the desired result; peace was maintained in Orlais and the Inquisition received support from the highest strata of society in the neighboring state. The time has come to deal the final blow to the remnants of Corypheus's army, which has now gone to Arbor wilderness. According to Morrigan, The Tevinterian Master is interested in an ancient elven artifact - Eluvian. Unusual magic mirrors connect to a place from which you can enter the shadows.


Moriggan reports the presence of the Mythal Temple nearby, which is where the ancient artifact is located. We move to the location of the Arbor Wilderness and move to the area of ​​the first cordon, simultaneously destroying small scattered groups of red Templars. We continue to move along the river to the area of ​​the second cordon (again helping the soldiers of the Inquisition in battles with the Templars and Gray Guardians). Next, we clear the head camp of the Red Templars.


We discover the Ruins of Arches and eliminate the red monsters that have already entered into battle with the Templars. We continue to move along the river on the way to the Mythal Temple. Near the gate we help Kalen and the soldiers of the Inquisition suppress enemy resistance and go inside.


The Inquisitor and his companions witness another death Coryphea near the Temple security system (however, the master managed to be reborn using a body that was affected by filth). Venatori and Calpernia managed to penetrate the Temple, we are moving to the designated area to protect the source of grief.


To remove the enchantment from the first locked door, you need to walk across all the stone slabs so as not to step on them again (the ritual must be performed near two stone monuments in the center of the hall).


In the ritual hall, the main character needs to decide which way to get to the source of grief (Venatori break through the walls, but there is a path for initiates). In order to use the door, you need to go through several rituals in different parts of the Temple (as in the previous room, you need to walk along the slabs, stepping on each slab only once).


Next, the main characters find themselves in the Hall of Petitioners and meet the temple guards under the leadership of the elf Abelas. Since the earlier choice was made in favor of observing ancient rituals in the fight against Corypheus and Calpernia, the Inquisitor will have new allies (the position regarding the source of grief will also have to be decided; Morrigan’s behavior will depend on the choice).


We continue to explore the temple and clear the area of ​​the Venatori presence. The main characters find themselves at the source of grief and meet Calpernia near it (using the conversation thread about the dark ritual, an armed confrontation can be avoided).


Abelas heads to the source to stop it from being used, but is stopped by Morrigan. Your new companion will propose his candidacy for contact with the ancient source, and the Inquisitor can do this (since the earlier choice was made in favor of observing ancient rituals, Abelas will abandon his idea).


After the source of grief is exhausted, Corypheus appears in the sanctuary, being late, the Tevinterian master can only attempt to catch up with the Inquisitor and his comrades, who were already leaving the Temple through Eluvian.


This article is part of the series Walkthrough of Dragon Age: Inquisition

Keywords: dragon age inquisition, inquisition, herald, mark, rifts, cassandra pentagast, solas, varric, leliana, fruits of pride, eluvian, temple of mythal, source of sorrow, abelas, morrigan

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Wow, not a fan. I imagine a Tevinter slave who was like, “ah, it’s all gone to waste, I’m taking off my post, do what you want with the master’s property. Here’s a chain, a key to the chain, a whip, dispose of it.” And he was offended by everyone and left. This eternal fast may have been strange, but it was clearly a strange act of goodwill. Solas probably wouldn’t want such honors for himself. However, he himself regrets that the Mital temple could not be defended.
And Morrigan, in principle, tramples the ground; Flemeth’s attempts to intervene have always been cautious and beneficial.

If you ask Abelas, he will say that only the source kept us here. You drink it and we have nothing more to do here. She kept them in one place, forced them to wake up, gradually losing this connection, forever holding on to only fragments (which was very bad. Aelas says all this in plain text!) - not only and not so much love and respect for the goddess (Abelas said nothing about this says), and their eternal “connection with the will of Mital. The key is precisely in the last words. You are bound to someone else's will; by definition, you are not completely free.

As I understand it, from the conversation between the mourners, everything was not like that at all. And it wasn’t Solas who locked up and fooled anyone there. Mital was betrayed, but not he. I wouldn’t be surprised that Solas saved the gods and hid them somewhere for reasons so as not to be finished off. Everything there was obviously extremely ambiguous. And it’s even stranger that Solas, in a hysterical dialogue, seems to admit that GG is great and inspired him to try again.
Of course, everything is possible, but I don’t understand why we should come up with unnecessary things. I mean, why try to whitewash it, make the character something more interesting?
Mythal was killed and not by Fen "Harel. No one seemed to blame him for this. It is known from Dalish legends (And this, despite its incompleteness, is still a more reliable source than “it seems to me.” Here at least you can rely on something) - Fen "Harel deceived and locked the gods, both EB and the Forgotten. From the words of Solas it is known that the EBs were such bastards, vallaslin were marks of slaves (Fen "Harel, by the way, does not have vallaslin), he clearly calls the connection with the source subordination. Why should he save them, from whom? Somehow the salvation looks strange, from which the “saved” themselves cannot be saved.

There seems to be a dialogue about strength even if you don’t drink. I don’t know for sure, I won’t lie. There it is rather not the power of the source (what it will give), but the power of the Inquisition. God knows what Solas is going to do and what his plans are. Returning to the points above - if he's going to do something again, he clearly doesn't give a damn.

As I understand it, everyone except Solas is passively interested. And Solas seems to be in the position of the offended. From the series “this new generation will not appreciate anything.” After drinking some water, Solas leaves the position of the offended, pah-pah, so that it gets in and doesn’t let go, and clearly hints to the GG, they say, use the power alone. As I understand it, two simply won’t interfere; the third can generally be encouraged to perform heroic deeds, or at least outbid the deal. Why, from one text it is clear that Corypheus almost cries at the sight of the ancient elves.
Mythal is only interested in revenge, Morrigan has only personal motives, Solas is a dark horse (he is either interested in doing something or not). And here is the moment: the voices did not say anything that would not be beneficial to Flemital. They gave out absolutely no information except about Corypheus, the dragon, and confirmed that Flemital was indeed Flemital. We did not receive any information outside the plot, moreover, it is not the Inquisitor speaking to the voices, these are the voices speaking to the Inquisitor (under orders from Flemital holding the leash!). The only noticeable plus is that we are beginning to understand Ancient Elvish. Useful, but won't give you much. The same writings in the temple are fragments of information; from them you cannot reconstruct the exact picture. that is, again a distortion, again a lie, again theories presented as reality.


,
Wow, not a fan. I imagine a Tevinter slave who was like, “ah, it’s all gone to waste, I’m taking off my post, do what you want with the master’s property. Here’s a chain, a key to the chain, a whip, dispose of it.” And he was offended by everyone and left. This eternal fast may have been strange, but it was clearly a strange act of goodwill. Solas probably wouldn’t want such honors for himself. However, he himself regrets that the Mital temple could not be defended.
And Morrigan, in principle, tramples the ground; Flemeth’s attempts to intervene have always been cautious and beneficial.

If you ask Abelas, he will say that only the source kept us here. You drink it and we have nothing more to do here. She kept them in one place, forced them to wake up, gradually losing this connection, forever holding on to only fragments (which was very bad. Aelas says all this in plain text!) - not only and not so much love and respect for the goddess (Abelas said nothing about this says), and their eternal “connection with the will of Mital. The key is precisely in the last words. You are bound to someone else's will; by definition, you are not completely free.

As I understand it, from the conversation between the mourners, everything was not like that at all. And it wasn’t Solas who locked up and fooled anyone there. Mital was betrayed, but not he. I wouldn’t be surprised that Solas saved the gods and hid them somewhere for reasons so as not to be finished off. Everything there was obviously extremely ambiguous. And it’s even stranger that Solas, in a hysterical dialogue, seems to admit that GG is great and inspired him to try again.
Of course, everything is possible, but I don’t understand why we should come up with unnecessary things. I mean, why try to whitewash it, make the character something more interesting?
Mythal was killed and not by Fen "Harel. No one seemed to blame him for this. It is known from Dalish legends (And this, despite its incompleteness, is still a more reliable source than “it seems to me.” Here at least you can rely on something) - Fen "Harel deceived and locked the gods, both EB and the Forgotten. From the words of Solas it is known that the EBs were such bastards, vallaslin were marks of slaves (Fen "Harel, by the way, does not have vallaslin), he clearly calls the connection with the source subordination. Why should he save them, from whom? Somehow the salvation looks strange, from which the “saved” themselves cannot be saved.

There seems to be a dialogue about strength even if you don’t drink. I don’t know for sure, I won’t lie. There it is rather not the power of the source (what it will give), but the power of the Inquisition. God knows what Solas is going to do and what his plans are. Returning to the points above - if he's going to do something again, he clearly doesn't give a damn.

As I understand it, everyone except Solas is passively interested. And Solas seems to be in the position of the offended. From the series “this new generation will not appreciate anything.” After drinking some water, Solas leaves the position of the offended, pah-pah, so that it gets in and doesn’t let go, and clearly hints to the GG, they say, use the power alone. As I understand it, two simply won’t interfere; the third can generally be encouraged to perform heroic deeds, or at least outbid the deal. Why, from one text it is clear that Corypheus almost cries at the sight of the ancient elves.
Mythal is only interested in revenge, Morrigan has only personal motives, Solas is a dark horse (he is either interested in doing something or not). And here is the moment: the voices did not say anything that would not be beneficial to Flemital. They gave out absolutely no information except about Corypheus, the dragon, and confirmed that Flemital was indeed Flemital. We did not receive any information outside the plot, moreover, it is not the Inquisitor speaking to the voices, these are the voices speaking to the Inquisitor (under orders from Flemital holding the leash!). The only noticeable plus is that we are beginning to understand Ancient Elvish. Useful, but won't give you much. The same writings in the temple are fragments of information; from them you cannot reconstruct the exact picture. that is, again a distortion, again a lie, again theories presented as reality.


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